TL;DR
- Map voting was added in Season 17, letting players choose from three pre-selected maps in Quick Play or Competitive.
- Players get 30 seconds to vote, with each vote increasing that map’s odds by 10% in a roulette-style selection.
- Map options are still chosen by Blizzard’s algorithm to ensure mode/map variety and avoid repetition.
- The community response is mixed, with some loving the option to vote with others criticising the illusion of choice due to RNG.
They say some games are won just through the map. In competitive shooters like Overwatch 2 where maps are the main battlegrounds, Blizzard has brought in a small quality-of-life change to how players queue in.
Season 17 introduces the all-new map voting system. While it doesn’t give players total control, this much-needed change gives them a say in what map they play next – something the community (and the esports scene) has wanted for years. Here’s everything you need to know about map voting in Overwatch 2.

What is map voting in Overwatch 2?
Previously, maps in Overwatch 2 were chosen entirely at random. But as of Season 17, players are now able to vote between three pre-selected maps. The one with the most votes is more likely to be locked in, but the final decision still comes down to a roulette-style RNG system.
How does it work?
At the start of a Quick Play or Competitive match, players are taken to the Map Ban screen, where three maps are presented. The maps are chosen by the game’s algorithm to prevent back-to-back repeats of the same mode or map. Say goodbye to Havana three games in a row, and hello to more variety.
All 10 players have 30 seconds to vote for their preferred map or ‘ready up’ to skip. You’ll see numbers below each map: blue vote counts for your team, and red for the enemy team.
Once the timer’s up, there will be a roulette-style roll through all the voted-for maps – each vote increases the map’s odds by 10%. A unanimous vote (all votes on one map) skips the RNG process and locks that map in instantly.
However, that doesn’t mean that unpopular picks are ruled out entirely. Several clips have already surfaced of maps with one vote being selected over majority decisions.
An example:
- Say players are given King’s Row (Hybrid), New Junk City (Flashpoint), or Route 66 (Push) as their three options.
- King’s Row gets four votes, New Junk City gets one, and Route 66 gets the remaining five votes.
- After the timer is up, the roulette will spin and linger longer on King’s Row and Route 66 since they both have more votes, increasing their chances of being selected.
- Once a map is locked in, the match moves into the Hero Ban phase.
The map voting system in Overwatch 2 is pretty straightforward, allowing players to have a sliver of influence over which map they’re playing next, rather than it being entirely random. But not everyone is impressed with this new change.

How has the community reacted?
As always with most new Overwatch updates, it’s impossible to please everyone. Some players have taken to Reddit to express their opinions about the map voting system.
One user has said they enjoy “unlikeable maps” such as Suaravasa, but now feel guilty for choosing them if no one else does. Another on the official Blizzard forums has said they’ve experienced more leavers who rage-quit when their preferred map isn’t picked, leading to frustration as players are forced to queue up and begin the matchmaking process again.
While some love having more agency, others feel the system gives the illusion of choice. Since the final outcome still involves RNG, it’s entirely possible for a low-vote map to be selected, even over clear favourites.
Another player said that this system is the same as what’s already implemented in games like Mario Kart, making map voting a “non-issue,” especially since the game has been crying out for a map selection system since the days of the original Overwatch.
What map voting means for esports
While map voting may seem like a small quality-of-life change for casual players, it opens up another strategic element in Overwatch esports, paired with hero picks and bans. Teams could adapt their scrims and team compositions around likely scenarios. It also gives teams more agency in how matches unfold – something Overwatch has historically lacked outside of hero picks.
As Blizzard will no doubt keep tweaking the system, don’t be surprised if map voting, like the pick-ban system in VALORANT, becomes a deciding factor at future events.

All Overwatch 2 maps in the competitive pool
Here are all the Overwatch 2 maps you may encounter during the map voting phase in Competitive, organised by game mode.
You may find that maps of the same game mode are included in the same voting pool, like Havana and Rialto.
Game Mode | Maps |
---|---|
Escort | Circuit Royal, Dorado, Havana, Junkertown, Rialto, Route 66, Shambali Monastery, Watchpoint: Gibraltar |
Control | Antarctic Peninsula, Busan, Ilios, Lijang Tower, Nepal, Oasis, Samoa |
Hybrid | Blizzard World, Eichenwalde, Hollywood, King’s Row, Midtown, Numbani, Paraíso |
Push | Colosseo, Esperança, New Queen Street, Runasapi |
Flashpoint | Aatlis, New Junk City, Suravasa |
Note: The Clash game mode was removed from Competitive in Season 15 but can still appear in Quick Play.
Conclusion
Out with the old, and in with real choices. Overwatch 2 is definitely staying true to its Season 17 theme, powering up players with more agency – and more variety – thanks to map voting. No more being trapped in Flashpoint hell three matches in a row.
It’s a small quality-of-life improvement that has real potential for both casuals and pros. And with Blizzard experimenting with Hero Bans and even the return of 6v6, it’s clear the devs are listening. If any map voting issues arise, they’ll likely keep fine-tuning.
Map voting may not solve everything wrong with Overwatch 2, but it’s a step in the right direction to keep the hero shooter relevant, bringing player choice back to the forefront.
FAQs
Map voting lets players choose the next map from a pool of three pre-determined maps, giving the community a small say in what they play next.
Map voting was introduced on June 24, 2025, with the launch of Season 17.
According to a Reddit map tier list, fan-favourite maps include King’s Row, Eichenwalde, Route 66, Rialto, and Ilios.
References
- https://overwatch.blizzard.com/en-us/news/patch-notes/ (Blizzard)
- https://www.reddit.com/r/Overwatch/comments/1ljpvb5/map_voting_is_already_bad/ (Reddit)
- https://us.forums.blizzard.com/en/overwatch/t/map-voting-good-idea-bad-execution/970901 (Blizzard)
- https://www.reddit.com/r/Overwatch/comments/10mkzdf/ow2_map_tier_list/ (Reddit)
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