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Rematch announces the game’s first esports tournaments

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Multiplayer football game Rematch has only been out for a week, but already has its first esports tournament set up.

Developers Sloclap, who also made Sifu, have partnered with esports event platform Toornament to host Rematch tournaments.

The tournament platform will allow community members to create and host their own competitions for the third-person football game.

Rematch has found remarkable success already this year, 1.3 million players signed up for the Rematch beta before its official launch.

And since its release on June 19th, the game has proven to be immensely popular, with over 1 million copies sold.

With a strong player base, there is already a strong desire for tournaments in the game.

And clearly, Sloclap was ready for this.

Toornament claim Sloclap want to take ownership of the game’s esports community early on, saying:

“For the release of the game, Sloclap wished to centralise and develop Rematch esports activities on its own platform, all in the game’s colours and visual identity.”

The esports.playrematch.com website is already live with numerous PC, Xbox, and PlayStation tournaments already set up.

Many of these tournaments offer in-game rewards as prizes.

And one of the events is called the “Egoist Championship” a clear reference to hit football anime, Blue Lock.

It’s too soon to bet on these Rematch tournaments but esports betting sites have plenty of other offerings.

Sylvian Maillard, Marketing and Communication Manager of Toornament, says: “We’re thrilled to partner with Sloclap to help build the competitive gaming scene.

“Hundreds of organisers have already expressed their interest in contributing, and dozens of tournaments are scheduled for the coming weeks on the platform.”

Rematch devs fix dolphin-dive jumping exploit

🛠️Hotfix #0.9 is out!

– Fixed Dolphin Dive & Wall Climbing
– Fixed camera jittering in goal replays
– Fixed various stability issues

Full details in the replies!

— Rematch (@PlayRematch) June 27, 2025

The beginning of Rematch’s competitive scene is well-timed as Sloclap just released a hot-fix for the game.

Players had discoverd that jumping and whiffing a header attempt in the air was much quicker than simply sprinting.

Many complained that teams of players leaping around like dolphins didn’t feel right and broke the game’s realism.

As a result, the devs promised to fix jumping exploit in Rematch quickly and that is what they’ve done.

Yet, Sloclap says it doesn’t want to discourage new mechanics being found by players:

“We are closely monitoring how the game and its meta are evolving day after day, and we are seeing a lot of new mechanics and ways to play being discovered by our players.

“We think a lot of these are cool and interesting, but some others have a negative impact on the game.”

Jack Stewart

In my seven years of esports writing, I’ve introuduced esports coverage to newspapers, interviewed some of the biggest names in the industry, and driven viewers mad with the puns in my YouTube scripts. I’m most proud of the latter.

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